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	<title>Comments on: Adobe Apollo Uses WebKit</title>
	<atom:link href="http://webkit.org/blog/74/adobe-apollo-uses-webkit/feed/" rel="self" type="application/rss+xml" />
	<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/</link>
	<description>All about WebKit development</description>
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		<title>By: Surfin&#8217; Safari - Blog Archive &#187; Welcome to Planet WebKit</title>
		<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/comment-page-1/#comment-23452</link>
		<dc:creator>Surfin&#8217; Safari - Blog Archive &#187; Welcome to Planet WebKit</dc:creator>
		<pubDate>Tue, 04 Dec 2007 07:19:31 +0000</pubDate>
		<guid isPermaLink="false">http://webkit.org/blog/?p=74#comment-23452</guid>
		<description>[...] being added to technical discussions of engine internals to announcements of WebKit being used in entirely new places. But the web is a big place, and we want to make it easier to find the many great [...]</description>
		<content:encoded><![CDATA[<p>[...] being added to technical discussions of engine internals to announcements of WebKit being used in entirely new places. But the web is a big place, and we want to make it easier to find the many great [...]</p>
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		<title>By: Adobe Apollo &#171; dezone</title>
		<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/comment-page-1/#comment-22405</link>
		<dc:creator>Adobe Apollo &#171; dezone</dc:creator>
		<pubDate>Sun, 17 Jun 2007 10:14:15 +0000</pubDate>
		<guid isPermaLink="false">http://webkit.org/blog/?p=74#comment-22405</guid>
		<description>[...] sviluppate con tecnologie come HTML, JavaScript e Flash. Ne ho trovato traccia nel blog Surfin&#8217; Safari, dove se ne parla perché Apollo utilizza il WebKit di [...]</description>
		<content:encoded><![CDATA[<p>[...] sviluppate con tecnologie come HTML, JavaScript e Flash. Ne ho trovato traccia nel blog Surfin&#8217; Safari, dove se ne parla perché Apollo utilizza il WebKit di [...]</p>
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		<title>By: gelosilente</title>
		<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/comment-page-1/#comment-13087</link>
		<dc:creator>gelosilente</dc:creator>
		<pubDate>Sun, 19 Nov 2006 09:24:30 +0000</pubDate>
		<guid isPermaLink="false">http://webkit.org/blog/?p=74#comment-13087</guid>
		<description>jezel&gt; i think the same! hope that adobe is working for put thei ecmascript in the javascript core.
will be very strange if not.</description>
		<content:encoded><![CDATA[<p>jezel&gt; i think the same! hope that adobe is working for put thei ecmascript in the javascript core.<br />
will be very strange if not.</p>
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		<title>By: jezell</title>
		<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/comment-page-1/#comment-12918</link>
		<dc:creator>jezell</dc:creator>
		<pubDate>Wed, 08 Nov 2006 18:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://webkit.org/blog/?p=74#comment-12918</guid>
		<description>Yes, but they could have donated it to the community by giving it to WebKit as well. Instead, they gave Mozilla all the glory and are donating all the resources to Mozilla to help get it integrated. Maybe we will see it in WebKit eventually, but nothing has been announced about it yet. I assume Adobe will want to integrate it into their own WebKit based build anyway, since Apollo will want the same version of JS running inside the SWF and inside the HTML. However, does the fact that they haven&#039;t announced that they are integrating the engine and giving the code back to WebKit mean that they are just going to integrate it and keep their changes in their private tree? I hope not.</description>
		<content:encoded><![CDATA[<p>Yes, but they could have donated it to the community by giving it to WebKit as well. Instead, they gave Mozilla all the glory and are donating all the resources to Mozilla to help get it integrated. Maybe we will see it in WebKit eventually, but nothing has been announced about it yet. I assume Adobe will want to integrate it into their own WebKit based build anyway, since Apollo will want the same version of JS running inside the SWF and inside the HTML. However, does the fact that they haven&#8217;t announced that they are integrating the engine and giving the code back to WebKit mean that they are just going to integrate it and keep their changes in their private tree? I hope not.</p>
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		<title>By: jsebrech</title>
		<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/comment-page-1/#comment-12914</link>
		<dc:creator>jsebrech</dc:creator>
		<pubDate>Wed, 08 Nov 2006 14:24:46 +0000</pubDate>
		<guid isPermaLink="false">http://webkit.org/blog/?p=74#comment-12914</guid>
		<description>They didn&#039;t donate it to mozilla. They donated it to the open source community, under a Free license, and mozilla is hosting the source code and organizing its development. It is probably even possible for the webkit devs to use the donated code for their own Javascript 2 implementation (I believe the goal here is to get a single codebase for all ECMAScript 4 languages).</description>
		<content:encoded><![CDATA[<p>They didn&#8217;t donate it to mozilla. They donated it to the open source community, under a Free license, and mozilla is hosting the source code and organizing its development. It is probably even possible for the webkit devs to use the donated code for their own Javascript 2 implementation (I believe the goal here is to get a single codebase for all ECMAScript 4 languages).</p>
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		<title>By: jezell</title>
		<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/comment-page-1/#comment-12895</link>
		<dc:creator>jezell</dc:creator>
		<pubDate>Wed, 08 Nov 2006 07:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://webkit.org/blog/?p=74#comment-12895</guid>
		<description>So how do you feel about Adobe ripping your rendering engine for Apollo and then giving their VM to Mozilla and helping the competition squash you in return?</description>
		<content:encoded><![CDATA[<p>So how do you feel about Adobe ripping your rendering engine for Apollo and then giving their VM to Mozilla and helping the competition squash you in return?</p>
]]></content:encoded>
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		<title>By: cosmix.org     &#124; Safari rocks!</title>
		<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/comment-page-1/#comment-12778</link>
		<dc:creator>cosmix.org     &#124; Safari rocks!</dc:creator>
		<pubDate>Mon, 06 Nov 2006 23:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://webkit.org/blog/?p=74#comment-12778</guid>
		<description>[...] haps the most prominent of them being OmniGroup&#8217;s OmniWeb. As reported by the WebKit blog, Adobe recently adopted WebKit for its Apollo tool. You can download and try the WebKit Nightlies from here. Gi [...]</description>
		<content:encoded><![CDATA[<p>[...] haps the most prominent of them being OmniGroup&#8217;s OmniWeb. As reported by the WebKit blog, Adobe recently adopted WebKit for its Apollo tool. You can download and try the WebKit Nightlies from here. Gi [...]</p>
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	<item>
		<title>By: jsebrech</title>
		<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/comment-page-1/#comment-12730</link>
		<dc:creator>jsebrech</dc:creator>
		<pubDate>Sun, 05 Nov 2006 13:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://webkit.org/blog/?p=74#comment-12730</guid>
		<description>I&#039;d like native SVG support in flash in general, not just in apollo. I was tasked for work to build a web-based CAD application that could render autocad floor plans as a set of objects with intelligent visualization, and ended up having to write my own SVG parser/renderer in actionscript (tied to server-side SVG generation from the source DXF in PHP). SWF files are just not well suited for the interchange of vector data, especially if one of the requirements is being able to edit the vector graphics client-side.

Plugin support for webkit in apollo is not something I think would be relevant though. I doubt the need for them would arise with the sort of applications people are likely to build on the apollo platform.</description>
		<content:encoded><![CDATA[<p>I&#8217;d like native SVG support in flash in general, not just in apollo. I was tasked for work to build a web-based CAD application that could render autocad floor plans as a set of objects with intelligent visualization, and ended up having to write my own SVG parser/renderer in actionscript (tied to server-side SVG generation from the source DXF in PHP). SWF files are just not well suited for the interchange of vector data, especially if one of the requirements is being able to edit the vector graphics client-side.</p>
<p>Plugin support for webkit in apollo is not something I think would be relevant though. I doubt the need for them would arise with the sort of applications people are likely to build on the apollo platform.</p>
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		<title>By: mikechambers</title>
		<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/comment-page-1/#comment-12603</link>
		<dc:creator>mikechambers</dc:creator>
		<pubDate>Thu, 02 Nov 2006 17:23:20 +0000</pubDate>
		<guid isPermaLink="false">http://webkit.org/blog/?p=74#comment-12603</guid>
		<description>--
I am interested in what we have seen so far but Iwould like to see native support in Apollo
--

Native support of what?

mike chambers

mesh@adobe.com</description>
		<content:encoded><![CDATA[<p>&#8211;<br />
I am interested in what we have seen so far but Iwould like to see native support in Apollo<br />
&#8211;</p>
<p>Native support of what?</p>
<p>mike chambers</p>
<p><a href="mailto:mesh@adobe.com">mesh@adobe.com</a></p>
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		<title>By: james</title>
		<link>http://webkit.org/blog/74/adobe-apollo-uses-webkit/comment-page-1/#comment-12548</link>
		<dc:creator>james</dc:creator>
		<pubDate>Wed, 01 Nov 2006 22:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://webkit.org/blog/?p=74#comment-12548</guid>
		<description>Hey Chris,

I am interested in what we have seen so far but Iwould like to see native support in Apollo.  Webkit is a fine selection, but it shouldn&#039;t be limited if you want really rich applications.</description>
		<content:encoded><![CDATA[<p>Hey Chris,</p>
<p>I am interested in what we have seen so far but Iwould like to see native support in Apollo.  Webkit is a fine selection, but it shouldn&#8217;t be limited if you want really rich applications.</p>
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