The GraphicsContext3D.h includes ShaderLang.h, which might not be always available during the build time, thus better to not include GraphicsContext3D.h when the 3D_GRAPHICS is not used.
Created attachment 240280 [details] proposed wk patch
Comment on attachment 240280 [details] proposed wk patch Clearing flags on attachment: 240280 Committed r175088: <http://trac.webkit.org/changeset/175088>
All reviewed patches have been landed. Closing bug.